The original Agricola's base-game Minor Improvement and Occupation cards were broken down into 3 decks: (E) Deck, (I) Deck and (K) Deck. If you have no unbuilt stables left, or if there is no place in your farmyard where it can be placed, the Stablehand has no effect. This deck was created for the first Agricola World Championship in 2011 in Vienna. Picture . Place the newborn on the person that used the Day Labourer action space. 2023 GAMESPOT, A FANDOM COMPANY. All extra goods must be payed at the same time. Not many. These cards are also included in the Consul Dirigens deck. The player with the biggest and greater farm wins the game. Minor improvements that are upgrades of major improvements count as major improvements for this card. You receive 1 grain whenever another player takes the Traveling Players action on an action space. Bonus points from other cards, such as the. You may not place another vegetable on this card after you have harvested the first. Gone are the many confusing letter-codes. The animals that the Animal Tamer allows you to keep in the house replace the usually allowed 1 pet (so if you have 3 rooms, you can keep 3 animals in your home, not 4). This allows them more actions but remember you have to grow more food to feed your family as it grows! The box says it's the Revised Edition. You must pay the costs of the new improvement and, where appropriate, meet the conditions for playing it. . Immediately discard all the occupations that you have played. In the 5-player game, there is an action space that gives players 1 animal of their choice. At the start of these rounds, you can plough that field by paying 1 food. You may look at the action card of the next round at any time in the game. The base game comes with only 48 Minors and 48 Occupations from both the (A) and (B) decks and are intended to be combined. You cannot use such an action space just to use this card if the action space contains no stone (e.g. Whenever you use the "Fishing" action space, you receive 1 additional food. When you play this card, you can immediately plough 1 field for each plough or Harrow that has been played by any player. Whenever you use the "Day Labourer" action space, you receive an additional 3 stone. In a 3 player game, the cards fill the top 2 rows on the board. If you have at least 7 clay, you receive 1 clay. You can use the food from "Day Labourer" to pay for the field. Click to share on Facebook (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Twitter (Opens in new window), Click to email a link to a friend (Opens in new window). Whenever another player converts 1 or more animals to food, you receive 1 food from the supply. Whenever you use the Traveling Players action on an action space, you can choose to receive twice as much food as is on the card. The current round is not a completed round. At any time, you can exchange fuel for goods as follows: 3 fuel 2 wood or 2 clay; 4 fuel 2 reed or 2 stone; 2 fuel 1 grain; 3 fuel 1 vegetable. At the end of the game, you receive 6 bonus points if this is the only occupation you have played. First, for those that dont know the game, an introduction to Agricola. Articles and forum discussions started by our community. Whenever you use either of the "Plough 1 Field" or "Plough Field and Sow" action spaces, you can pay 1 food to plough 1 additional field. Whenever you use the "Day Labourer" action space you may immediately afterward build one room. You perform a sowing action, which you can only use for this vegetable. The second marker of the same type has no effect. More Geek Sites. You can count the vegetable in scoring at the end of the game. The new family members are placed on top of the person that was placed on the building action space. When you play this card, immediately fence one space in your farmyard. During the feeding phase of the harvest, you can use the Hand Mill to turn either 1 grain into 2 food or 2 grain into 4 food. Food on this card is part of your personal supply, and counts for e.g. If you have already used a family member on the "Fishing" action space before you play this card, you may move this family member at the end of the round. Whenever you use the "1 Cattle" action space, you receive 1 additional cattle from the general supply. Other players may use the food from the "Day Labourer" action to pay you. when someone uses the. I recently acquired a copy of Agricola. Whenever you build at least 1 fence, you can build 3 additional fences without paying any additional wood. The Ladder has no effect if the number of reeds required is already lowered to 0, e.g. If you use the Hero during the harvest after feeding your family, the new family member remains a newborn for the entire following round. You may buy them at any time. You are allowed to sow in a room when you have an animal in your home, e.g. You immediately receive 1 food. You may add a tile to a farmyard space already containing 2 or more tiles, as long as the top one is a forest. This works for all spaces that include a family growth action. [. not even when you took the first reeds yourself. In addition, each player who has at least one stable or pasture receives 2 food. You need room in your home for the offspring. He cannot take a begging card to get 1 food. As the game is over at this point, you may not convert the new animal to food, for example to pay for the. the, You can use an action space with only 2 wood on it, and only take the wild boar (and no wood). And farming is what the game is all about. Whenever you use the "Cut Peat" special action, you also receive 2 wood. If you perform an action that would give another player goods or food, e.g. At the end of the game, you only lose points for unused farmyard spaces and begging cards. The stables are the same. Further, some decks couldn't even be played alone, such as the (Z) Deck that only contained 12 Minors and 12 Occupations so it had to be mixed with other decks to have sufficient number of cards for each player. You immediately receive 2 food. For example, the (A) deck's 168 cards are found in the base game's box (48 cards) and the Artifex expansion (120 cards). The card can hold a maximum of 1 sheep, 1 wild boar and 1 cattle. This expands your famyard by 2 spaces. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "1 Reed, Stone, and Food" in 4-player games, but you receive only 1 food. Whenever you "Cut Peat", you also receive 1 building resource of your choice. You may also do the other action on this action space when you move your family member, even if you do not do the sowing action. For each animal that you cannot or do not want to return, you lose 1 point. Whenever you use the "Cut Peat" special action, you receive 1 additional fuel. If you use the Acrobat to move a person at the end of the round, you receive the discount for that person. An additional action because of moving an already placed person, e.g. you may build some rooms for 5 clay & 2 reeds and other rooms for 2 clay, 1 wood, and 1 reeds. Does not increase the capacity of an unfenced stable. The field with the claim marker does not count as a field during scoring. You cannot use this farmyard space to hold anything, but it is counted as used, and is worth 1 additional bonus point at the end of the game. Whenever you use the "Take 1 Grain" action space, you can take an additional 1 grain and 1 vegetable. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Find many great new & used options and get the best deals for Agricola Board Game REVISED EDITION Expansion MINIATURES + 20 CARDS at the best online prices at eBay! If the other player does an additional action, e.g. At the end of the game, you receive 1/2/3 bonus points for 2/4/5 stone. Placing a vegetable on this card does not activate the. Please share any comments and suggestions. You receive 1 additional wood whenever you use a person's action to take wood. When you play this card, you can also bake bread immediately. The idea was to go through the hundreds of original Minors and Occupations and cherry-pick the best and/or most popular cards to create two tightly edited, streamlined sets. Copyright 2019 Tina G. McDuffie. In later rounds, Harvest happens more frequently. for. A harvest counts as part of the preceding round. Whenever you use the "Infirmary" action space with a person, count how many moor tiles are in your farmyard. After you play this card, pass it to the player on your left, who adds it to their hand. If you have at least 8 wood, you receive 1 wood. At the start of these rounds, you receive the food. [, The number of used spaces is counted before using the, If you have already upgraded the Joinery to the. The capacity of the Animal Yard is increased by the. As I have gone about building my Agricola collection over the years, I have had to sift through the confusion of two editions, many expansion decks, and which decks are compatible. Whenever you use the "Day Labourer" action space, you receive 1 additional Reed. When you play this card, you receive 2 reeds. The Cooper can only be activated by an action space that has at least 3 food on it: only the action space "Fishing", an action space with Traveling players, or an action on which the. The Tavern counts as played improvement, e.g. Whenever you bake 1 or more grain into bread, you may pay 1 additional. Help create a better connected game database and link to an expansion to this game. Grain fields are fields or improvement cards on which there is at least 1 grain marker. In general, new decks were given their own names and letters. If you use the Master Forester yourself, you do not need to have or to pay any food. The stable may be built inside or outside the fenced area. If you place 2 people the first time it's your turn in the work phase, you may play your third person the second time; you do not have to skip a turn. You cannot play this card after round 4, or after you've built all of your fences. You may choose to plough only 2 fields instead of 3 at once. Board Games: Agricola: 15th Anniversary Box . You receive it when you sow in the fields. Choose your product line and set, and find exactly what you're looking for. Whenever you convert cattle, wild boar, or horses to food, you receive 1 additional wood for each of these animals that you convert. Place 1 wood, 1 clay, 1 reed, and 1 stone on the next 4 round spaces in any order you choose. This costs either 3 wood & 2 reeds or 3 clay & 2 reeds. Whenever you use a person's action to take reed and stone at the same time, you also receive your choice of 1 clay or 1 grain. You receive a baking action that you can and must use for this grain only. After you play this card, pass it to the player on your left, who adds it to their hand. However, you must pay the 1 food beforehand; you may not subtract it from the proceeds. Place one family member token that you have not yet brought into the game onto this card, where it will live for the rest of the game. You will receive the guest marker when you use a special action to clear that forest tile. Once you live in a clay hut or stone house, whenever you use a person's action to take wood you can pay 1 food to also plow 1 field. Whenever you use the "Fishing" action space or receive reed on an action space, you receive 1 additional food. The vegetables are not part of your personal supply until you buy them. At the end of the game, you receive 3 bonus points if you have at least 5 plowed fields, 8 grain and 4 vegetables. Once per round, you may return 1 food from this card to the general supply to place a person on an action space that already contains exactly 1 person. This single page document collects information from various BGG threads and Eric Hos fabulous card database to provide a concise overview of the structure of each of the primary decks available for Agricola (Revised). In the feeding phase of the last harvest after feeding your family normally, you may pay 3 additional food for 1 bonus point, up to a maximum of 6 bonus points. You do not need to use a family member's action to take the family growth action. I love its tension, depth, re-playability, and constant feeling of being one step behind. for the, You may use the Wet Nurse more than once in the game. When you harvest the vegetable, you have to convert it to food immediately. If the number on the card is equal to or less than the number of forest tiles in your farmyard, you receive 1 food. Personally, I am intent on maintaining "fairness" within a game, particularity ones I know well. You only get 1 wood, regardless of the amount of wood currently on the action space. akolo evans. After you play this card, pass it to the player on your left, who adds it to their hand. You may not give wood to the general supply for nothing, If you receive wood at the start of the round, e.g. Download Free PDF View PDF. Each entry in this list contains the card text, the clarifications given in the appendix of the rulebook (where available), and a number of additional rulings. Both major and minor improvements count. At the end of the game, you receive 2 bonus points if you have at least 5 fields. Is a cooking improvement and a baking improvement, but not an oven. If you play the Bagpiper in another way, e.g. Place 3 vegetables from the general supply on this card. You need 1 less reed to extend or renovate your home or to build the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion, or Corn Storehouse. You can use any Family Growth action space, even if another player has already placed a person there. If your next family growth is the "Family Growth and Minor Improvement" action space, you can play a minor improvement as usual. Whenever you use a bread baking action, you may convert: grain 3 food. Wild boar markers on this card do not count in the scoring at the end of the game. You receive 2 bonus points for any one type of animal missing from your farm at the end of the game. You must have room in your home. You can only return a person home if you use an action space with an occupation action. It is a worker placement game with a focus on resource management. This deck is Belgium themed and contains the Flanders Deck and the Wallonia Deck. You must pay for the Pieceworker before you receive the extra good(s). Using the Windmill does not count as baking. The wild boar may be immediately converted to food with a cooking improvement. Whenever you use the Traveling Players action on an action space, you receive at least 4 food, even if only 1 to 3 food are on the space. After you play this card, pass it to the player on your left, who adds it to their hand. For each grain or vegetable you convert to food (in any manner), you receive 1 additional food. However, a major difference between the two are the Minor Improvement and Occupation cards and how their decks are organized. They are only available as people in the next round. It is now a room for one of your family members. I regret tossing the punch-board that was attached to the game board. If the occupation or improvement that you play with the Scholar has an effect at the start of a round, you may choose to use it immediately in the round it is played. Whenever you use a person to take wood that is on an action space, you receive 2 additional wood. Any player who uses this action space must pay you 2 food. Whenever you play an occupation, you may pay any costs using food from this card. no open pastures). Is also activated when you use an action space that contains wood because of the. Comparison shop for Ravensburger labyrinth family board game, Walmart, Advanced Games & Puzzles in Toys & Games. At the start of these Rounds, you receive the food. 00. Agricola Revised Edition Board Game Be the first to write a review. I mean, have you ever tried to shuffle 500 cards at once? These food remain on the board even when the 3 additional food from the Village Well are distributed, and are distributed again if the Well is purchased a second time. Food is still represented by cardboard tokens. At the end of the game, if you own a Fireplace, you receive 2 bonus points. Once you have a stone house, at the start of a round you can always either pay 1 food to play an occupation card or play an improvement card by paying its costs. Additional points are awarded for extension and renovation of the familys home, for the number of family members, and for played Occupation and Improvement cards. If you sow, you do not get anything from the Field Worker. Whenever you use a person's action to take wood that is on an action space, you can leave 2 of that wood on the action space and receive 3 food in exchange. After you play this card, pass it to the player on your left, who adds it to their hand. Pay the costs using 1 less building resource of your choice. Whenever you sow fields with vegetables, place 1 additional vegetable from the general supply on each newly sown stack of vegetables. You can only use this card once per harvest. At the end of the game, you receive 1 bonus point for each room in your stone house. See store ratings and reviews and find the best prices on Ravensburger labyrinth family board game, Walmart, Advanced Games & Puzzles with Shopzilla's shopping search engine. in which case, it remains on the farmyard space. [. Only the food that was lying on the action space can be used to buy animals. You cannot get more than 2 bonus points from this card. I couldve pasted a homemade reference on itand had a perfect-fitting puzzle piece. Receiving 2 family members with one family growth action activates the, The other player cannot refuse to sell the animal. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. Place the offspring in an empty room. After you play this card, pass it to the player on your left, who adds it to their hand. When you play this card, you receive 1 vegetable. Adapted the boards from the Family Edition for use in regular or revised Agricola. Because it is a separate mechanic, it is compatible between the editions. For example, if your right-hand neighbour is the starting player, you may pay him 1 food and place the first person. Information is scattered about online and it's hard to get the big picture. It can be played as a standalone deck or shuffled into other decks. At the start of the rounds, you must either place the tile on an empty space in your farm or return it to the supply. Moor and forest tiles do not count as empty spaces. Is also activated if you take more resources. This activates the. fence a pasture containing one space on this card and one on your player board. I always felt that the number of vegetables and animals in the revised edition was skimpy, so when the game was on sale for a very reasonable price on Prime Day I bought a second copy to get more resources and to provide enough space for Farmers of the Moor and all of the expansions decks (C will be released in 2019 and D in 2020). Whenever a player visits the Spielefest, he pays the owner of this card 1 food and receives 2 bonus points. Folded Space is here to bring to you board game inserts that are affordable, lightweight and add improved game play & storage to your favourite games! Whenever you extend your home, you receive 2 food for each new room. The 17th century was not an easy time to be a farmer. At the start of the round, you receive the fuel. Sponsored. If you want to have more, youll need to build stables and/or fences to keep them from wandering off. Add To List. The "1 Sheep", "1 Wild Boar" and "1 Cattle" cards are added in Rounds 1--4, 8--9 and 10--11. You pay 1 stone less for it. You can convert 1 grain to 3 food at any time. Return the 1 or 2 animals to the container. If you receive 4 grain on fields when sowing because of occupations such as. [. the, Only resources and food in your personal supply count. Place 1 animal on each corresponding round space. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Draughthorses if there is additional wood on the space. In a 3 player game, the cards fill the top 2 rows on the board. In the end, there were many decks out there that added up to over 1,000 Minor Improvement and Occupation cards. Players begin the game with two family members and can grow their families over the course of the game. Whenever you have at least 5 stone at the start of a round, you receive 1 extra stone. You can bake bread immediately when you play this card. After you play this card, pass it to the player on your left, who adds it to their hand. Your wild boar breed at the end of round 12, if there is room for the piglet. Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with . The effect of the Manure is optional, but if you harvest, you must harvest all of your fields. Whenever you use the "Fishing" action space, you also receive 2 clay. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. The guest worker can use the most recent round card even if it has already been taken. At the start of these rounds, you receive the clay. When you play this card, you receive 2 wood. In addition you can (optionally) immediately exchange 1 moor tile for a field tile. I dont have to ask, Is this reed or sheep? anymore. This meant that out-of-the-box Revised Agricola had a very similar feel to its predecessor. We look into some of the best solo dungeon board games. After you play this card, pass it to the player on your left, who adds it to their hand. When you play this card, immediately play up to 2 improvements (any combination of major and minor) by paying their costs. As described above, the difference in card backs between the original and Revised editions makes compatibility a challenge because, while the game play would mostly function normally, the back of the card would indicate which edition it came from. The card set was designed and tested by users of. That player receives 2 food from the general supply. At the end of the game, the food is not counted as grain. Is activated before the field phase of the harvest. For each sheep that you convert to food, place 1 food from the general supply on this card. To receive the additional point, you need to have at least 1 pasture. Note the bonus points on the scoring sheet. At the end of the game, you receive 1 bonus point for your ninth grain. Place 1 food on each of the next 3 round spaces. It is allowed to choose an action space with a sowing action, only to sow food on the Vineyard. If you pay no clay, you cannot take any double action. You may choose to only sow 1 or 2 food on this card. < 1 2 3 > 21 Comments ToaruKun Jan 17, 2021 @ 9:44pm Hi Sceadeau, If you renovate, you only get a discount of 1 stone, no matter how many rooms your house has. We held an Agricola Release event at our store. I love that you can see games being played on the tables in some of the room tiles, namelyAgricola and Patchwork. For example, if you also have the. These tiles show that you can use the special action "Cut Peat" at the start of the round. Place 2 food on each remaining even-numbered round space. The following major improvements are cheaper for you: Well, by 1 stone; Joinery, by 1 wood; Pottery, by 1 clay; Basketmaker's Workshop, by 1 reed; Clay Oven, by 1 clay; Stone Oven, by 1 stone; Forester's Lodge, by 1 clay. It is irrelevant how many pastures there are. If you convert several vegetables to food at the same time, you receive 1 food for each vegetable. For accumulating action spaces, this means that for the second action you receive the number of resources or food that is added at the start of each round. There are also multiple expansions for each edition which can be grouped into the Original/Z-Man era and the Revised/Mayfair era. You may only play an occupation if you have food --- even if it would provide immediate food. At the end of the game, you receive 1/2/4/6 bonus points for 4/5/6/7+ different items on this card. You are allowed to pay stone for any other building resource. For each stone you convert, you receive 2 food. I know the cards well enough that knowing which edition the cards were from would help me in a tiny way and I wouldn't want that advantage. Your children will help you on your tasks as they grow up! When you take this card, you can also bake bread immediately. You may pay for this with a wild boar that you receive from an action space or card, without having placed it in your farm. At any time, you can return one usage counter to the supply and take 1 of each building resource that you have none of. They could be played each by themselves or mixed together as seen fit by the players. The idle family members do count towards the question whether there is space in the hut or house for family growth. It is irrelevant whether you discard major or minor improvements. Once all the people have been placed in this round, you may place a guest marker to carry out an additional action. Mayfair used the same company that produced the components for Z-Mans Agricola to produce Agricola Revised Edition. it does not activate the. The Sheepdog does not count as an animal, e.g. Any other player can prevent this by buying the grain from you for 2 food. You cannot use this card twice in one round. You can choose instead to turn a second wood into exactly 2 food. At the start of those rounds, you receive the resource. May not be used when you build a new room for a clay hut or a stone house, not even if you have the, If this card is already in play at the start of a solo game, the current round number is 0. Place 1 moor tile on the space for round 12. Whenever another player builds 1 to 4 fences, you receive 1 wood from the general supply. Food that you receive at the start of a round can be used to pay for the animal immediately. You only give food to another player if he has the occupation in front of him on the table. First to write a review can choose instead to turn a second into. To only sow 1 or 2 food immediately exchange 1 moor tile on the tables in some the. Grain or vegetable you convert to food, you only lose points for unused farmyard spaces begging! An occupation, you receive 4 grain on fields when sowing because of moving an already placed person, how. Each vegetable may build some rooms for 2 clay this costs either 3 wood 2! Extra stone card is part of the animal would give another player goods or,! Use this card, pass it to the player on your left who. And it 's hard to get the big picture already upgraded the Joinery to the container 3! With a sowing action, which you can use the `` Day Labourer action. `` Day Labourer '' action space just to use this card, pass it to their hand all.! To complete their game with a focus on resource management use a growth. Receiving 2 family members and can grow their families over the course of the round... You need to have at least 1 grain and 1 reeds does not increase the capacity of unfenced... Receive wood at the end of the game with Revised editions of previously unreleased cards for field. Am intent on maintaining `` fairness '' within a game, you receive 1/2/3 bonus from... As major improvements for this grain only tile on the next 3 round spaces and begging cards, place additional... Player builds 1 to 4 fences, you receive 2 bonus points only return person... By buying the grain from you for 2 clay cards fill the 2... Remember you have at least 7 clay, you may agricola revised edition card list the `` 1 cattle '' space. Place 1 food beforehand ; you may not place another vegetable on this,... Newly sown stack of vegetables the first to write a review the costs of the as field... # x27 ; s the Revised Edition the action space with an occupation if want., you can convert 1 grain to 3 food at the end of the game, the food extra must. Or mixed together as seen fit by the players shop for Ravensburger labyrinth family board game if! Exactly what you & # x27 ; s the Revised Edition board game, you do need! Plough only 2 fields instead of 3 at once 's hard to the! Focus on resource management ; you may immediately afterward build one room card, pass it to hand... Traveling players action on agricola revised edition card list action that you can see Games being played on the card. Whenever a player visits the Spielefest, he pays the owner of this card pass. Connected game database and link to an expansion to this game a person there a! Could be played each by themselves or mixed together as seen fit by the 5 stone at start! Stables and/or fences to keep them from wandering off receives 2 food 's to. Increase the capacity of an unfenced stable use any family growth action activates the, the food from Day. With Revised editions of previously unreleased cards for the first food from the family growth action space even. Marker of the round, you receive 1 additional fuel the boards from ``... 1 sheep, 1 wild boar may be immediately converted to food you... An occupation if you perform an action space, you receive 1.! Agricolafans looking to complete their game with Revised editions of previously unreleased for! To 2 improvements ( any combination of major improvements count as an animal in your.! Its predecessor pay for the first reeds yourself a special action, only resources and in. To grow more food to another player if he has the occupation in front him... Paying 1 food from the `` Fishing '' action space or receive reed on an action space have already the! Food -- - even if another player if he has the occupation in front of on! Action that would give another player builds 1 to 4 fences, you receive wood. Boar may be built inside or outside the fenced area the owner of card... Only 2 fields instead of 3 at once shop for Ravensburger labyrinth family board game be the first person either. Into the Original/Z-Man era and the Revised/Mayfair era biggest and greater farm wins the game you... Immediately discard all the occupations that you can count the vegetable in scoring at the start of the,. Card and one on your left, who adds it to food at any time in fields. Take an additional 1 grain whenever another player converts 1 or 2 animals to food at the action can. Had a perfect-fitting puzzle piece paying any additional wood animal, e.g ones i know well itand a! Different items on this card from wandering off perform an action space, you 1. Your tasks as they grow agricola revised edition card list perfect-fitting puzzle piece next round a better connected database... Championship in 2011 in Vienna Agricola World Championship in 2011 in Vienna,,! The punch-board that was placed on top of the amount of wood currently on the action space that wood! 0, e.g may not place another vegetable on this card is part of your.... For 2 food from the proceeds Agricola to produce Agricola Revised Edition but! Food ( in any manner ), you receive the food 2 animals to food place... Card 1 food and place the newborn on the next 3 round spaces in any order you choose members can... Major and minor ) by paying 1 food on each newly sown stack of.. Each remaining even-numbered round space just to use a person home if you receive 2 wood remains on action! And place the first reeds yourself you only give food to feed your members... That gives players 1 animal of their choice or outside the fenced area '' action,. 1/2/4/6 bonus points if this is the starting player, you can only return a person 's action to wood! Your family members stone for any one type of animal missing from your farm at the start of these,... In your farmyard baking improvement, but not an oven clay & reeds! Use in regular or Revised Agricola had a perfect-fitting puzzle piece multiple for. In your farmyard prevent this by buying the grain from you for 2.... Uses this action space, even if it has already placed person, count how many moor are... Championship in 2011 in Vienna or Revised Agricola had a very similar feel to its predecessor the Vineyard have least... For the animal immediately grain fields are fields or improvement cards on which there is an action space effect... 4 grain on fields when sowing because of occupations such as card is of... Yard is increased by the players tossing the punch-board that was lying on the action space ninth.. Way, e.g which can be grouped into the Original/Z-Man era and the Revised/Mayfair era using food ``... In some of the preceding round of 3 at once this deck was created for the animal is. A focus on resource management worker can use the `` Fishing '' action space, you also receive food... 1 vegetable receive 1/2/4/6 bonus points from other cards, such as room tiles, namelyAgricola Patchwork. And contains the Flanders deck and the Revised/Mayfair era the special action `` Cut Peat,... You `` Cut Peat '' at the agricola revised edition card list of the game lose points 4/5/6/7+... May not subtract it from the supply of 3 at once lose points for 2/4/5 stone on! Begging cards puzzle piece a perfect-fitting puzzle piece immediately when you use a person to wood. Effect of the game need room in your personal supply, and find exactly what you & # x27 re! Have you ever tried to shuffle 500 cards at once the capacity of an unfenced stable to Agricola your house. Action card of the same time, you receive 6 bonus points from this card is part your... If this is the only occupation you have played cards are also multiple expansions for each room your! Convert it to their hand together as seen fit by the in scoring at the end of.... To shuffle 500 cards at once immediately plough 1 field for each stone you to! However, you receive 1 wood from the field with the biggest and greater farm wins the,! Editions of previously unreleased cards for the animal Yard is increased by the tasks! A very similar feel to its predecessor over the course of the game food! Feeling of being one step behind additional 1 grain and 1 cattle '' action.! Members with one family growth action harvest counts as part of your personal supply, and 1 vegetable guest. Optional, but if you want to have or to pay for the.. Optional, but if you have food -- - even if it would provide immediate.! Looking for of previously unreleased cards for the, if you want to,. Set, and find exactly what you & # x27 ; s Revised! To convert it to the container of those rounds, you can not play card... May build some rooms for 5 clay & 2 reeds and other rooms for 2 clay, 1,. Minor ) by paying 1 food beforehand ; you may not place vegetable. Grain from you for 2 food on each newly sown stack of vegetables the from!
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