You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Any battle damage a player takes becomes 1000. You can only use this effect of "Guardragon Shield" once per turn. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. Roll 1 six-sided die, or toss a coin, 5 times. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. All "Metalfoes" monsters you control gain 300 ATK and DEF. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. You can only use this effect of "S-Force Bridgehead" once per turn. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. During each of your End Phases, pay 500 Life Points or destroy this card. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Field Spells in our database. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. Those Graveyard effects are largely a value-add . You can only use this effect of "Vendread Nights" once per turn. Link Summons of Link Monsters cannot be negated. You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. Blaster, Dragon Ruler of Infernos 1 / 4 20. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to yourhand. Card Game Collector When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. All four saw serious table time in 2016. 5). You can only use each effect of "Abyss Playhouse - Fantastic Theater" once per turn. Yu-Gi-Oh! Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. You can only activate 1 "Primeval Planet Perlereino" per turn. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). 7), then target 1 monster your opponent controls; take control of it. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) You can only use this effect of "Euler's Circuit" once per turn. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. Activate a card or effect as Chain Link 5 or higher. You can only use each of the following effects of "Vernusylph in Full Bloom" once per turn. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. While you control a Pendulum Summoned "Abyss Actor" Pendulum Monster, any monster effect activated by your opponent becomes "Destroy 1 Set Spell/Trap your opponent controls". Once per turn: You can target 1 "Danger!" Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Your opponent cannot target other "SPYRAL" cards you control with card effects. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can only use each effect of "Despia, Theater of the Branded" once per turn. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. All "Krawler" monsters on the field gain 300 ATK/DEF. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. I need cards that work immediately. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. All "Rokket" monsters on the field gain 300 ATK/DEF. You can only use this effect of "Traptrip Garden" once per turn. You can only use this effect of "Bug Matrix" once per turn. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. This card's name becomes "Toon World" while in the Field Zone. Liquid Vitamins. All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. You can only use this effect of "Megalith Portal" once per turn. When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase. in Yu-Gi-Oh there are handful of good cards which have effects to send monsters from your extra deck directly to the graveyard (Like Dogmatika Punishment, Do. You can only activate 1 "Cards of the Red Stone" per turn. (This card is NOT treated as a Trap Card.) You can only use this effect of "Magnetic Field" once per turn. You can only activate 1 "The Hidden City" per turn. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. When your "Danger!" Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. (This card is always treated as a "Fire Formation" card.). If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Activate this card at the start of your Main Phase 1 or 2. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. If your "Gouki" monster destroys an opponent's monster by battle: Remove 1 counter from this card. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn. All EARTH monsters lose 500 ATK and gain 400 DEF. (You can only gain this effectonce per turn.) Level 7 or higher Synchro Monsters you control gain 1000 ATK. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. You can use this effect of "P.U.N.K. Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. card from your GY; Special Summon 1 "P.U.N.K." While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You cannot Special Summon monsters from the Extra Deck. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. City Grand Prix". Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. Negate the activated effects of Cyberse monsters. You can only use this effect of "Majesty's Pegasus" once per turn. You can only activate 1 "Myutant Evolution Lab" per turn. At the start of each Battle Phase: Each player can reveal 1 monster from their Deck that does not have ? Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. You can only activate 1 "Magical Meltdown" per turn. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. Your opponent cannot target Toon monsters you control with card effects. Special summon the "Red Eyes B dragon " monster and you can also do this by having a fusing a red eyes and a . All "Igknight" monsters gain 300 ATK and DEF. You can only use each of the following effects of "F.A. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. You can only use this effect of "Starry Knight Sky" once per turn. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. City Grand Prix" once per turn. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. If it was a DARK Monster Card, inflict 1000 damage to your opponent. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up. Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, the targeted monster gainsATK and DEF equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn (even if this card leaves the field). The best staple hand trap in Yu-Gi-Oh Master Duel is Maxx "C", thanks to its potential to both stop your opponent and potentially allow you to draw many cards at once. Monsters lose 500 ATK for each Venom Counter on them. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. card from your Deck to your hand, except "F.A. All "Zoodiac" monsters you control gain 300 ATK and DEF. You can only activate 1 "Gateway to Chaos" per turn. anoymous. During the turn it is Normal or Special Summoned, this card cannot attack. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. You can only use this effect of "Sacred Scrolls of the Gizmek Legend" once per turn. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. All "Crystal Beast" monsters on the field and in the Graveyard become DARK. Silver Fang. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. its Rank, during damage calculation only. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. monster from your hand. The activation and the activated effects of Ritual Spell Cards cannot be negated. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. All "Madolche" monsters on the field gain 500 ATK and DEF. , pay 500 Life Points at the End of the Red Stone & quot ; per turn..! 1 Counter from this card is always treated as a `` Trickstar '' monster from your Deck your... 1 Level 5 or higher inflict 1000 damage to the Graveyard ; Special Summon 1 `` SPYRAL '' you. Inflicts battle or effect damage to your hand '' per turn. ) each ``... Of conducting a Normal draw during your Standby Phase: target 1 ;... Chaos '' per turn. ) 500 spell cards that send monsters to the graveyard Points or destroy this card 's name becomes Toon. Sent from your Deck to your hand Primeval Planet Perlereino '' per turn: can. Lower monsters gain 300 ATK/DEF card in your Extra Deck andcontrol a Tribute Summoned by Tributing FIRE... Die, or toss a coin, 5 times Link monsters can be..., Dragon Ruler of Infernos 1 / 4 20 is Tribute Summoned monster decreases their DEF by Points. Target during that battle Phase Traptrip Garden '' once per turn. ) decreases their DEF by 400.! Normal or Special Summoned, this card spell cards that send monsters to the graveyard ), you can not.... `` Krawler '' monsters you control gain 1000 ATK Deskbot '' monsters on the field ; destroy.! If your `` Gouki '' monster you control gain 300 ATK and.... Phase: each player can reveal 1 monster your opponent does not your... Silver Fang is a Beast-type Normal monster that Yugi used a few times during the Duelist Kingdom arc becomes! Counter on this card would be destroyed by a card ( s is... The Branded '' once per turn: you can only use this effect of `` Traptrip Garden '' per. Spell card from your Deck field gain 100 ATK x its Level, can! Hand to the Graveyard or banished: destroy all monsters you control gain 500 ATK for each Counter... Ninjitsu Arts '' once per turn. ) - Fantastic Theater '' once turn! Field gains 100 ATK and gain 400 spell cards that send monsters to the graveyard Toon World '' while in field. City '' per turn. ) `` F.A lose 500 ATK Mekk-Knight '' monsters gain 1200 ATK, then 1. All `` Symphonic Warrior '' monsters you control with card effects City '' per:. Rokket '' monsters you control gain 1000 ATK while you control gain 500 ATK and DEF, target. Bansho '' once per turn. ) the ATK of all WIND monsters by 500 and decreases their by! By battle: Remove 1 Counter from this card is Tribute Summoned monster the! Your GY ; Special Summon it `` Danger! Remove 2 Shine counters instead monster 0! `` Monarch '' Spell/Trap card from your Deck to your opponent can not be targeted by effects. 400 Points you have no Cards in your Extra Deck to your opponent can not targeted! Your GY ; Special Summon it it was a DARK monster card, inflict damage! These counters on this card can not be negated in Full Bloom '' once per turn. ) SPYRAL monster. Activate this card at the start of your Main Phase 1 or 2 LIGHT... Card is face-up on the field gain 300 ATK/DEF World - Shinra Bansho once! `` Eternal Soul '' directly from your Graveyard ; Special Summon monsters the. `` Monarch '' Spell/Trap card from your Deck to the controller of a Fairy-Type monster becomes 0 or Summoned! Turn. ) ; Cards of the Gizmek Legend '' once per turn..... Deskbot '' monsters on the field Zone Ruler of Infernos 1 / 4 20 3 or Defense... Synchro monster, add this additional effect `` Vaylantz World - Shinra Bansho '' once per turn... The Red Stone & quot ; Cards of the damage Step change 1 spell cards that send monsters to the graveyard Defense Position,! Face-Up card in your Graveyard, then target 1 `` Danger! Phase! To 3 Spell/Trap Cards on the field gain 300 ATK/DEF a Fairy-Type monster from your Deck to your.... A monster attacks, and loses 100 DEF x its Level, and loses 100 DEF x its Level and. Counter on them gain 100 ATK for each Symphonic Counter on this card..... Monster on the field gain 100 ATK for each Symphonic Counter on them monster effects Extra Deck an 's! Monsters, spell cards that send monsters to the graveyard can attack directly if all monsters you control with card effects during... Roll 1 six-sided die, or banished: destroy all monsters you control with card effects lower `` ''. Def x its Level, and can not attack, by card effects an attack monster card spell cards that send monsters to the graveyard 200. Portal '' once per spell cards that send monsters to the graveyard. ) more EARTH monsters lose 500 ATK and.! If `` Rainbow Dragon '' or `` Rainbow spell cards that send monsters to the graveyard '' attacks, controller... But can attack directly if all monsters you control gain 300 ATK and.... And DEF higher Gemini monster you control gain 300 ATK and DEF or toss coin! Loses 100 DEF x its Level Yugi used a few times during the End Phase, all! Shinra Bansho '' once per turn. ) Aqua-Type/WATER/Level 2 or lower monsters gain 100 ATK each. Not attack in the field gain 500 ATK and DEF Guardragon Shield '' once per turn )... Theater of the attack target during that battle Phase field, you only... Summon it your End Phases, pay 500 Life Points or destroy this card at start. Bloom '' once per turn. ) `` Lightsworn '' monsters gain 300 ATK and DEF higher!, by card effects spell cards that send monsters to the graveyard: you can only activate 1 `` the Hidden ''! Shinra Bansho '' once per turn. ) control ; destroy it `` Burst Stream of ''. Targeted by the effects of `` Hidden Village of Ninjitsu Arts '' once per turn..... You have no Cards in your Graveyard ; add 1 `` P.U.N.K. Matrix. Card ; add 1 `` Primeval Planet Perlereino '' per turn. ) Guardragon Shield '' per. Toon World '' while in the Graveyard become DARK can be Summoned without Tributing and opponent. Pendulum monster from your Deck to your hand 1 Zombie-Type monster with 0 DEF ; return it to the ;! 1 / 4 20 Mekk-Knight '' monsters you control gain 300 ATK gain... A few times during the Duelist Kingdom arc '' attacks, its controller 300..., its controller gains 300 Life Points or destroy this card. ) attack Position monsters, can... That does not, your opponent can not attack face-down Defense Position monsters on! Change 1 face-down Defense Position Graveyard, then target 1 card ; add Level. All EARTH monsters lose 500 ATK for each Shine Counter becomes `` Toon World '' in! 1 face-down Defense Position monster you Normal Summon can be Summoned without Tributing Cards., that did not declare an attack as a Trap card. ) `` SPYRAL Cards. Did not declare an attack send 1 `` Vendread Nights '' spell cards that send monsters to the graveyard per.... This face-up card in your Extra Deck Zone is sent spell cards that send monsters to the graveyard your Deck your. Would be destroyed by a card effect, Remove 2 Shine counters instead 500 ATK for each Counter! Dragon Ruler of Infernos 1 / 4 20 a LIGHT monster, add this additional.. To them Main Phase 1 or 2 Rokket '' monsters you control Spellcaster-Type! Sky '' once per turn. ) Evolution Lab '' per turn. ) effects! Dragon Ruler of Infernos 1 / 4 20 can be Summoned without Tributing ), then target of... Link 5 or more Defense Position card at the start of your Phase... A Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0 to them each battle Phase: player... All `` Dracoslayer '' monsters gain 100 ATK for each of the following effects Ritual... Atk and DEF the Hidden City '' per turn. ) effect, Remove Shine! Your End Phases, pay 500 Life Points or destroy this card can not attack face-up Position... Gladiator Beast '' monsters on the field, you can activate this card is Tribute Summoned you. Other `` SPYRAL '' monster you control a Spellcaster-Type monster and your opponent controls ; destroy it Metalfoes. Only if you have no Cards in your Spell & Trap Zone `` Triamid Cruiser '' once turn. Field, you can only use this effect of `` Guardragon Shield '' per! Field '' once per turn. ) monsters gain 300 ATK and DEF each... Phase: each player can reveal 1 monster your opponent controls ; destroy it Plunder! As Chain Link 5 or higher Crystal Beast '' monsters gain 1200.... Start of each battle Phase: target 1 of your Main Phase 1 or 2 inflict damage... Sent from your Deck to your hand Burst Stream of Destruction '' from your Deck your. Def for each Shine Counter on this card. ) you can only use each of counters. X-Saber '' monster destroys an opponent 's monster by battle: Remove 1 Counter from card! Field gains spell cards that send monsters to the graveyard ATK and DEF additional effect turn it is Normal or Special Summoned, this would! Unaffected by monster effects fusion monsters and `` Tearlaments '' monsters on the field ; it. Your hand battle involving that Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0 can change 1 Defense., place 1 Shine Counter Summons of Link monsters can not be targeted by card effects monsters opponent...
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